fbpx
You're using an unsupported browser. This site may not look optimal.

Dan Nagler

Game Designer & Writer, Gigantic Mechanic

Dan Nagler started his career with editorial work on Dungeons & Dragons sourcebooks, and has immersed himself in the New York game design scene ever since. He has crafted concepts, content and mechanics for such companies as Kuma Reality Games and Large Animal Games, and spoken on effective video game character writing at the 2013 GDC Narrative Summit.